This is my first completed Environment Art Piece. I followed along with a tutorial on Udemy by Emiel Sleegers, adding my own touches and flourishes in places. It was an incredibly enjoyable exercise and I learnt an absolute ton of new information. I really expanded on my knowledge of UE4 and also modelling in Blender.
In addition to what we learnt through the course of the tutorial I went a bit further and also learnt how to create and apply decals in my scene. I also learnt how to use UE4's Blueprints system to create Spline pipes for trunking and edge details from existing meshes.